MICHAEL ODYSSEOS
Game Designer
Game Designer · Gameplay Programmer · Technical Artist

MichaelOdysseos

I design and build gameplay systems, combat, movement and interactive features across Unreal Engine, Unity and Godot.

01 / SELECTED WORK

Portfolio

Gameplay systems, combat, movement, technical experiments and project breakdowns.

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02 / EXPERIENCE

CV

Experience, skills and background across game design, programming, art and real-time development.

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