





Black Salt is an upcoming pirate MMO RPG developed under Till Midnight Studios, combining cinematic storytelling, open-world exploration, and Souls-like combat across vast, stormy seas. I worked on multiple areas of production including Blueprints programming, motion capture, character design, and level design. My responsibilities involved creating gameplay systems and cinematic logic in Unreal Engine 5, integrating mocap animations, designing and texturing characters, and building modular pirate environments with mood-driven lighting and atmosphere. Software Used: Unreal Engine 5 | Maya | ZBrush | Substance 3D Painter | MotionBuilder | Marvelous Designer | Photoshop | Houdini